Civilization 7 will bring back the ability to play as one civ for the whole game, bypassing the divisive Age system

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But first, Firaxis are reworking and expanding the naval features

An overhead presumption    of a historical  looking metropolis  successful  Civilization 6, which was disposable  for escaped  connected  the Epic Games Store successful  July 2025. Image credit: 2K Games

After overmuch wrangling with players implicit Civilization 7’s Age system, which sees you taking complaint of antithetic civilizations arsenic you advancement from Antiquity into the Modern era, Firaxis are bringing backmost the enactment to play arsenic 1 civilization each the mode to the endgame. They’re present playtesting the diagnostic internally, and privation players to assistance by mode of a caller assemblage investigating initiative, the Firaxis Feature Workshop.

Firaxis person besides shared a fewer snippets from Civilization 7’s update 1.3.0, owed successful the week of November 3rd alongside the Tides of Power DLC, which volition beryllium escaped to existing owners of the troubled 4X strategy crippled implicit the Xmas holidays. Update 1.3.0 is each astir nautical doings and conspirings, with caller naval units and buildings, the summation of ranged combat to water warfare, and immoderate delightfully soggy terrain features.

Writing connected the Civblog, originative manager Ed Beach dropped immoderate blistery goss astir “two of the biggest things successful motion” astatine CivHQ. “First, we're investigating immoderate melodramatic changes to the Legacy Paths and Victories successful Civ VII,” helium wrote. “We privation to unfastened up the crippled and supply galore caller paths your empire tin travel portion achieving greatness and competing for victory.

“Second - and this one’s been 1 of the astir requested features from players - we're internally playtesting ways to play arsenic 1 civ continuously done the ages, allowing you to take a civilization from immoderate Age and usher them passim your travel done history.”

Firaxis would similar a “small fig of assemblage members” to spell hands-on with these and different WIP features via the aforesaid Workshop. They’ll stock details of however to use successful the adjacent fewer months – for more, articulation the Discord. Beach besides notes that you tin expect “smaller, little predominant updates” implicit the Xmas holidays “while the squad shifts into investigating and iteration connected these larger changes, and preparing for the Workshop”.

Thus the gauzy hypotheticals of Civilizations to come. Now, let’s excavation into the sweaty specifics of that imminent Civ 7 update. It introduces a caller warehouse building, the Harbor, for each Civs, which serves arsenic a spawn for naval units and boosts your sportfishing production. The Harbor accompanies a caller naval unit, the Privateer, unlocked successful the Exploration Age connected the Heraldry Civic. It’s a speedy raiding vas with licence to transverse borders and onslaught the subject units and commercialized routes of non-allied civs, careless of your warfare status.

The water itself volition grow with 3 caller h2o resources – crabs, turtles and cowrie – positive the caller transportation assets connected land. Deep oceans whitethorn present make atolls, which enactment “as movement-stopping terrain to make strategical choke points”, portion lakes whitethorn spawn lotus terrain that provides nutrient and golden bonuses. Base water tiles volition go workable successful the modern property and 1 civ, Hawaii, volition besides beryllium capable to enactment them successful the exploration age.

Then there’s the revamp for naval combat. Existing naval units volition beryllium divided into airy and dense varieties. Light units are melee combatants with amended question and vision, positive the quality to execute flanking attacks. Heavies are ranged strikers who determination slower and don’t spot arsenic far. It sounds similar the optimal Civ 7 admiral volition usage lights and heavies successful tandem.

These are conscionable the highlights from the forthcoming patch. There are a fewer different bits connected the Civblog, and Firaxis volition stock the afloat changelog notes down the line. As for that Tides Of Power DLC, the archetypal portion volition adhd a caller leader, Edward Teach (aka Blackbeard) positive 2 caller civilisations - Tonga and the Republic of Pirates. The 2nd part, coming successful December, introduces Moroccan pirate person Sayyida al Hurra, unneurotic with the Ottomans and Iceland.

It's been absorbing - and saddening - to travel Civilization 7's attempts to close the vessel aft a heavy mixed motorboat reception, with overmuch subordinate ire directed astatine the Age system. I peculiarly appreciated the caller station astir however they're overhauling the representation generator.

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