Hooded Horse spaceship RPG C-Beams isn't just a riff on Blade Runner - it's a "modern version" of one of my favourite childhood space sims

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A spaceship viewed from above, with asteroids and projectiles to each  sides arsenic  it flies done  a cloudy region. From C-Beams. Image credit: Hooded Horse

For galore decades, sci-fi buffs person debated the nonstop quality of the "C-beams" mentioned by Roy Batty/Rutger Hauer successful Blade Runner's legendary "tears successful rain" soliloquy. Cutter beams utilized successful construction? Weapon systems? Fey astral phenomena? The quality of the word is its ambiguity, perhaps. Not immoderate more, though. Now, whenever anybody muses moist-eyedly astir the replicant's parting phrase, I tin say: "actually, helium was referring to the forthcoming abstraction action-RPG C-Beams from Distant Light Games and publishers Hooded Horse, which besides takes dense inspiration from 1 of my puerility favourite abstraction games - Ambrosia Software's Escape Velocity." Time to dice rotation the trailer.

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In C-Beams, you're a budding vessel skipper exploring a achromatic spread strategy afloat of asteroids and anomalies. Seems similar a spot to avoid, but there's uncommon elements successful them thar asteroids, and besides, you tin usage them for screen erstwhile dog-fighting.

It's a 2.5D crippled with lush expanses of abstraction rockery beneath the navigable plain. It boasts of "highly realistic handling characteristics". Amongst different things, you'll request to maestro the creation of retro burns for deceleration, cutting your engines for stealth, and managing your proviso of boost fuel. If you're piloting a heftier people of ship, afloat of precious ore, you'll beryllium correspondingly slower and clumsier. In combat, you tin shred force vessels up-close with recoilless weaponry, oregon boff them afar with guided missiles and railguns. Yes, you tin bargain and equip C-Beams, the amended to animate immoderate watching Roy Batty-likes successful their eventual dying moments.

The game's cosmos is simply a web of leap points - extending from settled planets and stations, owned by antithetic factions, to a messiness of uncharted regions. The visuals are a lightyear beyond Escape Velocity, and there's much of an accent connected mining. Touches of modernisation see a hangar wherever you tin swap betwixt ships, and determination are skills to unlock. Still, the HUD, presumption dimensions and wide vibe are instantly familiar.

Escape Velocity isn't mentioned connected the Steam page, but I was convinced of the bid of power - and highly smug erstwhile I tracked it backmost to this improvement video from 2 years ago. Did you ever play an Escape Velocity game? Do you retrieve Captain Hector? God, I utilized to adore Captain Hector. Imagine if Roy Batty's dying words had been "I watched enraged parrots bellow astatine maine astir shareware registration adjacent the Tannhäuser Gate." Anyway, look retired for the merchandise of C-Beams… "soon". Escape Velociteers who can't hold that agelong mightiness privation to analyse Endless Sky and 3030 Deathwar.

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