Helldivers 2 developer Arrowhead has released the Into the Unjust: 4.1.0 update, which it said is designed to marque the crippled “feel amended to play.”
This overmuch anticipated update overhauls however Arrowhead approaches patching “to amended people the symptom points you’ve shared with us.” The workplace said that means “more absorption connected stability, balance, and the issues that impact your acquisition the most.”
Over 200 bugs person been fixed, on with cardinal equilibrium updates and quality-of-life improvements. Arrowhead said that portion caller features are coming, this spot marks “a large measurement forward: some successful the crippled itself and successful however we enactment to amended it.” More refinements are already underway, the workplace continued.
In presumption of balance, the wide effectiveness of superior weapons, sidearms, throwables, and stratagems is increased. SMGs and pistols, for example, person been adjusted to stress their relation arsenic close-quarters weapons, with accrued close-range harm and accrued harm falloff.
It’s worthy noting changes are made to enemies crossed the board. The Dragon Roach, for example, has seen its spawn complaint decreased, and demolition of the wings present results successful instant death. Each helping has a wellness pool, and the Dragon Roach should beryllium much susceptible to explosions due to the fact that adjacent if you deed the assemblage you present besides deed the wings and bash much damage. Overall, determination should beryllium less Dragon Roaches and they should beryllium easier to instrumentality down.
Check retired the spot notes, courtesy of the Helldivers 2 Discord, below:
Helldivers 2 Into the Unjust: 4.1.0 spot notes:
Balancing
General changes
Primaries, Sidearms, Throwables, and Stratagems
- Improvements person been made to summation the wide effectiveness of superior weapons, sidearms, throwables, and stratagems
Light vs. Medium Penetration Weapons
- Light and mean penetration weapons present connection much chiseled advantages.
Light penetration weapons mostly woody a higher percent of their full harm against durable enemies, differentiating them much intelligibly from mean penetration options
SMGs and Pistols
- SMGs and pistols person been adjusted to stress their relation arsenic close-quarters weapons. Close-range harm has been increased, and harm falloff has been accrued to reenforce their short-range combat identity
Melee Weapons and Throwables
- Melee weapons and throwables person been improved to marque each consciousness much impactful and unsocial successful their function
Resupply Rack
- The resupply rack is not climbable anymore
Primary weapons
SG-8P Punisher Plasma
- Damage projectile decreased from 100 to 0
- Damage detonation accrued from 150 to 225
SG-8S Slugger
- Damage accrued from 280 to 330
- Durable harm accrued from 75 to 90
AR-23 Liberator
- Damage accrued from 80 to 90
- Durable harm accrued from 15 to 22
AR-23A Liberator Carbine
- Damage accrued from 80 to 90
- Durable harm accrued from 15 to 22
AR-23P Liberator Penetrator
- Damage accrued from 60 to 65
AR-23C Liberator Concussive
- Damage accrued from 65 to 75
- Durable harm accrued from 30 to 35
AR-61 Tenderizer
- Durable harm accrued from 22 to 30
AR-32 Pacifier
- Damage accrued from 50 to 55
- Stun worth per projectile accrued from 1.5 to 2
SMG-37 Defender
- Damage accrued from 80 to 100
- Durable harm accrued from 8 to 18
- Drag accrued from 0.6 to 1.2
MP-98 Knight
- Damage accrued from 70 to 90
- Durable harm accrued from 7 to 18
- Drag accrued from 0.6 to 1.2
SMG-32 Reprimand
- Damage accrued from 125 to 135
- Drag accrued from 0.6 to 1.2
SMG-72 Pummeler
- Damage accrued from 70 to 85
- Durable harm accrued from 7 to 18
- Stun worth per projectile accrued from 1.5 to 2
- Drag accrued from 0.6 to 1.2
LAS-16 Sickle
- Damage accrued from 55 to 60
- Durable harm accrued from 5 to 6
MA5C Assault Rifle
- Damage accrued from 80 to 90
M7S SMG
- Damage accrued from 70 to 80
- Durable harm accrued from 7 to 16
- Drag accrued from from 0.6 to 1.2
StA-11 SMG
- Damage accrued from 70 to 90
- Durable harm accrued from 7 to 18
- Drag accrued from 0.6 to 1.2
PLAS-39 Accelerator Rifle
- Extra spare magazines accrued from 8 to 12
- Ergonomics accrued from 40 to 60
Sidearm weapons
CQC-2 Saber
- Damage accrued from 110 to 125
- Durable harm accrued from 55 to 65
CQC-5 Combat Hatchet
- Damage accrued from 110 to 160
- Durable harm accrued from 55 to 80
- Attack velocity has been somewhat reduced
CQC-42 Machete
- Damage accrued from 170 to 200
- Durable harm accrued from 80 to 100
P-2 Peacemaker
- Damage accrued from 85 to 95
- Durable harm accrued from 25 to 30
- Drag accrued from 0.6 to 1.2
P-19 Redeemer
- Damage accrued from 60 to 70
- Durable harm accrued from 5 to 12
- Drag accrued from 0.6 to 1.2
P-113 Verdict
- Damage accrued from 125 to 135
- Drag accrued from 0.6 to 1.2
M6C/SOCOM
- Damage accrued from 100 to 110
- Drag accrued from 0.6 to 1.2
P-92 Warrant
- Drag decreased from 0.3 to 0
- Gravity multiplier decreased from 1 to 0.3
Throwables
TED-63 Dynamite
- Damage accrued from 700 to 1000
- Armor penetration accrued from Medium to Heavy
- Demolition spot accrued from 30 to 40
- Stagger accrued from 30 to 40
- Uses decreased from 4 to 3
G-7 Pineapple
- Shrapnel from main detonation accrued from 7 to 18
- Demolition spot connected the main detonation accrued from 20 to 30
- Inner radius connected shrapnel detonation accrued from 1 to 2.5m
- Damage connected shrapnel detonation accrued from 70 to 100
- Removed beingness connected the shrapnel
- Shrapnel from the shrapnel detonation decreased from 6 to 0
G-50 Seeker
- Higher precedence for flying enemies
- Highest people precedence for marked target
- Damage accrued from 400 to 500
G-6 Frag
- Uses accrued from 5 to 6
G-3 Smoke
- Uses accrued from 4 to 5
Throwing knifes
- Damage accrued from 250 to 300
- Durable harm accrued from 100 to 150
PLAS-1 Scorcher
- Plasma projectiles volition present walk done foliage without losing velocity
Stratagems
PLAS-45 Epoch
- Duration until detonation accrued from 3 to 3.25 sec
- Delayed muzzle complaint VFX by 0.5 seconds truthful it present appears erstwhile the projectile is overcharged, improving visibility of the complaint state
- Damage connected modular projectiles detonation accrued from 400 to 500
- Demolition spot connected overcharged projectile accrued from 10 to 30
M-105 Stalwart
- Damage accrued from 80 to 90
- Durable harm accrued from 15 to 22
FLAM-40 Flamethrower
- Canister capableness accrued from 130 to 150
- Starting canisters accrued from 2 to 3
- Max spare canisters accrued from 4 to 5
APW-1 Anti-Materiel Rifle
- Durable harm accrued from 180 to 225
- Starting magazines accrued from 4 to 5
- Max spare magazines accrued from 6 to 8
AC- 8 Autocannon
- Damage accrued from 260 to 325
GL-52 De-Escalator
- Damage accrued from 55 to 100
- Durable harm accrued from 55 to 70
MS-11 Solo Silo
- Health accrued from 800 to 1500
- Enemies volition not onslaught it
- Increased demolition spot needed to destruct it
Orbital Railcannon Strike
- Cooldown decreased from 210 to 180 sec
EXO-45 Patriot Exosuit
- Missile Armor penetration successful worse angles accrued from 6-6-4-0 to 6-6-5-0
- Rotary weapon ammo capableness accrued from 1000 to 1350
Enemies
- The extremity is to marque airy and mean armor-piercing weapons arsenic effectual against definite communal enemies by adjusting their durable harm and durable absorption values
Illuminates
Fleshmob
- Targeting the faces deals other harm to its main health, efficaciously creating anemic spots
- Main wellness decreased from 6000 to 5000
- Most wellness zones are somewhat much durable
- Slightly little susceptible to occurrence to equilibrium wellness decrease
Elevated Overseer
- Main wellness decreased from 600 to 450
- Head wellness accrued from 150 to 200
- Head portion armor decreased from 3 to 2
- Torso wellness decreased from 600 to 450
- Arms wellness decreased from 300 to 250
- Slight summation connected however casual it is to acceptable connected fire
Leviathan
- Now equipped with beam-based weaponry
- Leviathans volition not amusement up successful missions extracurricular of cities
Terminids
Rupture Strain enemies
- Updated textures for each Rupture Strain enemies for amended readability
Rupture Warrior
- Movement velocity erstwhile underground has been decreased
- Needs to aboveground much often erstwhile moving underground
- Its burrow onslaught is somewhat slower and leaves much abstraction to beryllium dodged
- Smaller harm boxes erstwhile attacking from below
- Front legs armor decreased from 3 to 2
- Will similar to look earlier attacking turrets alternatively of destroying them from beneath ground
Rupture Spewer
- Retuned the timing of however accelerated it starts to enactment from erstwhile it unburrows
Bile Spewer Variations
- Increased size of its rima anemic spot
Brood Commanders
- Slightly harder to acceptable connected fire
Warriors
- Slightly harder to acceptable connected fire
- Slight durable summation successful caput and body
Dragon roach
- Spawn complaint decreased
- 50% little connected trouble 5,6
- 40% little connected trouble 7,8,9
- 33% little connected trouble 10
- Destruction of the wings results successful instant termination of the Dragon
- Wings present person their ain wellness excavation of 4000
- Increased however overmuch harm wings instrumentality from explosion
Bile spewers
- Slightly harder to acceptable connected fire
- Larger assemblage parts are somewhat much durable
Hive Lord
- Improved show during Hive Lord encounters.
Automatons
Base Alarming
- Automaton troopers successful bases volition necessitate amended ocular confirmation earlier calling successful reinforcements, alternatively of calling them successful immediately
Devastators
- Slightly harder to beryllium enactment connected fire
- Large assemblage parts are somewhat much durable
Command Bunker Turret
- Removed ragdolling from its projectiles explosion
Factory Strider
- Slightly little susceptible to fire
War Strider
- Shoots 2 less grenades per salvo
- Shoots grenades little often
- Removed ragdolling from its projectiles explosions
- Added anemic spots purpose for the eyes and the vents connected the back
Scout Striders
- Armored apical shield is much durable
Fixes
Stratagems
- Fixed an contented wherever Helldivers were incapable to telephone down stratagems successful the nonsubjective country of the "Nuke Nursery" cave mission
- Fixed an contented with the B-100 Portable Hellbomb stratagem sometimes falling connected Cave roofs successful the "Destroy Spore Lung" mission
- Fixed an contented with the drill nonsubjective stratagem sometimes landing successful unintended places specified arsenic connected apical of caves, successful Nuke Nursery Hive World missions
- Players tin present enactment aiming down sights erstwhile activating the LIFT-860 Hover Pack
Crashes
- Fixed a uncommon clang occurring erstwhile warring Illuminates
- Fixed a clang erstwhile hotjoining and readying up earlier different hotjoiners
- Fixed a clang occurring erstwhile a subordinate would re-join aggregate times
- Fixed a uncommon clang caused by Eagle-1
- Fixed a uncommon bug wherever the Eagle-1 would ne'er beryllium removed from the crippled league and yet origin crashes
- Fixed uncommon clang bug that could hap erstwhile spawning successful groups of enemies
- Fixed clang affecting Helldivers trying to thin retired from a vehicle
- Fixed a clang that could hap erstwhile scrolling done the limb customization menu
- Fixed a clang that could hap during crippled shutdown
Weapons
- Fixed armor penetration values successful the Stats Menu for CQC-5 Combat Hatchet, CQC-30 Stun Baton,CQC-19 Stun Lance, CQC-2 Saber, CQC-1 One True Flag and the G-7 Pineapple grenade; the armor penetration worth displayed arsenic Medium alternatively of Light
- Improved archetypal slug alignment portion strafing and riding successful vehicles
- Moved the archetypal idiosyncratic camera further distant from the MS-11 Solo Silo's Target Designator scope
- Fixed the limb reload animations desyncing erstwhile wielding armor passives that springiness accrued reload speed
- The FAF-14 Spear tin present fastener onto Automaton AA turrets
- Fixed projectiles hitting nonstop halfway of sights erstwhile highly adjacent to objects
- Haptics feedback is present contiguous passim the firing of the FLAM-40 Flamethrower stratagem
Miscellaneous
- Fixed a bug wherever Hive Lord assemblage parts would not spawn properly
- Fixed an lawsuit wherever the Helldiver couldn't re-join their erstwhile host, if said big near a joined crippled successful advancement from the loadout
- Fixed a bug wherever the LIFT-182 Warp Pack would sometimes get stuck suspended successful the aerial oregon clang
- Fixed Adreno-Defibrillator armor passive animation bug
- Fixed disconnection issues erstwhile joining a solo subordinate with 3 cross-platform players
- Fixed mesh clipping for the arms connected immoderate animations
- Reduced the accidental of the Extraction Shuttle clipping done terrain
- Fixed a flickering bug connected the avatar erstwhile the Helldiver gets affected by mud oregon snow
- Fixed a bug spread covered by terrain successful 1 of the CR10 Mega Nests
- Rupture Warriors tin nary longer destruct deployable turrets portion inactive underground
- Fixed an contented wherever the beforehand doorway of the GATER could go inaccessible
- Fixed a uncommon contented wherever the subordinate could beryllium disconnected erstwhile they are a portion of a mixed platform, 3 idiosyncratic lobby that joins a solo subordinate nether mediocre web conditions
- Fixed an contented with Illuminate dropships not taking close harm during the “Repel Invasion Fleet” missions
- The currency awesome for Saudi riyal is present displayed correctly successful the successful crippled shop
- The Oil Rigs reverse audio volition nary longer continuously play if the subordinate attempts to reverse during lipid extraction
- Fixed Helldivers going done the level successful the tutorial mission, erstwhile diving adjacent the barbed wires
- Fixed a uncommon soft-lock successful tutorial
- Helldiver is present killed erstwhile driving into drill holes during Nuke Nursery missions
- Fixed an contented wherever Helldivers could participate a conveyance adjacent though the spot got claimed by idiosyncratic other first
- Fixed controller vibrations behaving incorrectly erstwhile connecting oregon disconnecting controllers connected PC
- Fixed miscellaneous threading issues successful the audio system
- Fixed insignificant texture clipping issues connected the level betwixt hellpod launchers connected the ship
- Fixed an contented wherever dependable chat could sometimes alteration measurement unexpectedly - peculiarly erstwhile entering caves
Optimizations
- Optimized presumption effects
- Optimized physics by lone enabling powered ragdolls erstwhile needed
- Optimized physics assemblage handling for harm calculations
- Optimized Automaton units and NPC eyes, by changing them from particle effects to shaders
- Optimized AI behaviors by analyzing and stripping retired redundant code
- Reduced stuttering during drop-in series for missions connected Hive Worlds
- Improved audio IO performance
- Snow organisation and wide look has been reworked
- Improved show by tweaking LOD settings for characters
- Optimized plus organisation for respective planets types
- Optimized scattered assets specified arsenic writer connected assorted satellite types
- Optimized plus organisation successful Hiveworlds and Terminid caves
- Optimized plus setup and geometry for assets utilized successful Hiveworlds and Terminid caves
- Optimized presumption effect physics and particle systems portion maintaining ocular feedback and fidelity
- Optimized assorted Automaton detonation VFX
- Optimized Acid Rain effects during Acid Storms
- Optimized Dragonroach occurrence onslaught VFX
- Made assorted optimizations to the occurrence system, including particle and airy optimization.
- Improved show by optimizing the rendering of respective shaders
Wesley is Director, News astatine IGN. Find him connected Twitter astatine @wyp100. You tin scope Wesley astatine [email protected] oregon confidentially astatine [email protected].