DLSS 4.5 is retired now, and portion erstwhile caller versions of Nvidia’s performance-massaging upscaler would person required waiting astir for crippled implementation – beyond the inevitable Cyberpunk 2077 debut, anyhow – it follows much caller additions successful letting you enforce it upon existing games from the off. That’s done via the Nvidia App and its DLSS Override tools, which pursuing an update connected January 14th, is tooled up with what mentation 4.5 promises to beryllium tangible ocular improvements.
I’ve been investigating it, some connected this nationalist Nvidia App merchandise and connected a pre-release beta build, and DLSS 4.5 tin so present connected the close settings. But it’s besides much of a specialised instrumentality than DLSS 4, and though backwards compatibility is welcome, it’s presented with an opaque naming strategy that has arsenic overmuch successful communal with algebra arsenic it does with upscaling.
Happier words are coming, honest, but it’s worthy moving done however DLSS 4.5 overrides work, some successful lawsuit you privation to effort it yourself and if Nvidia extremity up further expanding the strategy successful the look of contention from AMD FSR Redstone. Open the app’s Graphics conception and for each of your installed PC games, you person the enactment to custom-set a Super Resolution (i.e. upscaling) preset. These each correspond antithetic versions and sub-versions of DLSS, besides called models, galore of which are optimised for precise circumstantial conditions. Conditions like, say, the operation of a peculiar autochthonal show solution and a peculiar DLSS prime mode mounting (Quality, Balanced, Performance etc.).
All good and bully – you’ve got options to suit your setup. But due to the fact that models/presets are lone named alphabetically, with nary provided statement of erstwhile champion to use them, they’ll beryllium incomprehensible to the uninitiated. For example, Model B (called 'Preset B' successful the app, but I’m sticking with the 'Model' naming Nvidia usage everyplace else) is specifically tuned for DLSS' Ultra Performance mode, but that isn’t communicated anyplace successful the app. Nor is the information that to really prosecute DLSS 4.5, which is built astir an upgraded 'Transformer' upscaler introduced successful DLSS 4, you tin lone take from Model L oregon Model M.
The bully news, which I tin stock present that I’ve spent astir apt acold excessively agelong trying to bash a Rosetta Stone connected what each these models are, is that successful 2026 you lone truly request to interest yourself with 4 of them – careless of your solution oregon graphics cards. Provided it’s an RTX GPU, anyway. That’s inactive important.
DLSS override presets explained
Since astir presets/models volition activate outdated DLSS versions, the 4 you should beryllium sticking to are Model J, Model K, Model L, and Model M. J and K propulsion from the DLSS 4 toybox of cleanable first-gen Transformer upscaling, portion L and M usage DLSS 4.5 and its enhanced question handling and sharpness. They each disagree somewhat wrong their mentation numbers, though:
Model J is, practically speaking, DLSS 4 arsenic it primitively launched, including the archetypal mentation of the Transformer tech that shows disconnected higher item reproduction and little ghosting than DLSS 3’s Convolutional Neural Network (CNN) model.
Model K is highly akin to Model J connected some looks and performance, though it tin bash a amended of tidily upscaling in-game vegetation (bushes and the like) without the instauration of disfigured ocular artifacts.
Model L adds DLSS 4.5’s anti-aliasing improvements, but is specifically optimised for moving DLSS successful Ultra Performance mode portion playing astatine 4K.
Model M, is, therefore, a much generalist DLSS 4.5 option. It’s inactive meant to enactment particularly good successful Performance mode, but Balanced, Quality, and autochthonal DLAA should each beryllium bully fits arsenic well.
Models L and M besides trust connected Nvidia’s FP8 datatype, which RTX 50 and 40 graphics cards tin converse successful fluently – dissimilar RTX 30 and RTX 20, which connected paper, won’t spot the aforesaid level of show gains arsenic a result.
Hopefully that each makes sense? Or astatine slightest much consciousness than the Nvidia App makes. Wouldn’t beryllium hard.
DLSS 4.5 visuals and show testing
Now that you cognize what precisely you’d beryllium enabling with DLSS overrides, we tin crook our attraction to however DLSS 4.5 performs – and however it polishes up the erstwhile version. For investigating purposes, I’ve stuck to Model K successful the DLSS 4 country (since it’s much oregon little conscionable an enhanced Model J) and Model M for DLSS 4.5, arsenic it’s ostensibly much versatile than Model L.
Predictably, Cyberpunk 2077 serves to amusement the representation prime changes successful action. Not to overstate them, mind. As we spot here, moving connected an RTX 5080 astatine 1440p (including Performance-level upscaling), there’s truly not overmuch successful it astatine a glance. Both Model K and Model M look crisp and escaped of errors:
However, a person look confirms that DLSS 4.5 and Model M’s anti-aliasing person the, if you’ll pardon the connection choice, edge. Both curved and consecutive lines look somewhat little jagged connected the newer upscaler, and precise good details aren’t arsenic evidently pixellated, arsenic this small bush demonstrates.
Model M is besides much of a dab manus astatine reducing ghosting and different flavours of movement-induced wonkiness. Here’s different zoomed-in examination of shots taken portion strafing to the close – connected the older Model K, there’s a spot of pixelly warping astir the near borderline of the gun, astir visibly wherever it overlaps with the fence. Model M leaves overmuch little of a disposable trail.
Maybe, considering the magnitude of zoom-and-enhancing going connected successful this article, DLSS 4.5 is not the head-turning upgrade that FSR Redstone was implicit FSR 3. But then, it ne'er claimed to be, and the improvements it does marque implicit DLSS 4 are worthwhile, particularly connected faster modes similar Performance.
Why, then, telephone it much of a specialised instrumentality than a direct, obsolescence-inducing replacement? The reply lies successful show – which is, remember, the full crushed wherefore crippled upscalers to beryllium successful the archetypal place. And consistently, DLSS 4.5 is slower than DLSS 4.
On immoderate hardware configurations, this whitethorn not beryllium overmuch of an issue. Even successful a crippled arsenic demanding arsenic STALKER 2: Heart of Chornobyl, switching from Model K to Model M hardly outgo our RTX 5080 immoderate frames; Performance mode successful peculiar lone mislaid a azygous frame-per-second connected average. Cyberpunk 2077 saw a bigger dip connected Quality mode, albeit erstwhile the RTX 5080 was inactive dishing retired capable frames that you astir apt couldn’t spot the difference.
In different words, you mightiness beryllium good if you’re already moving a GeForce GPU that’s some a) almighty and b) caller capable to person autochthonal FP8 support. When I tried an RTX 3080, connected the different hand, Model M’s show dips became overmuch easier to travel into.
Again, it seems to beryllium Quality mode that suffers most, losing astir 10% mean frames successful STALKER 2 and astir 20% successful Cyberpunk 2077. With the latter, that’s easy capable for a trained oculus – belonging to idiosyncratic who owns a 100Hz-plus refresh complaint show – to spot the downgrade. Performance mode is adjacent capable successful STALKER 2, but again, a 20fps-ish autumn successful Cyberpunk 2077 shows the outgo of trying to assertion DLSS 4.5’s prime gains connected older hardware.
That said, Performance mode specifically does payment greatly connected Model M, truthful if you’ve antecedently been consenting to driblet that acold down the upscaling prime tiers... y'know what, yeah, I’d accidental springiness DLSS 4.5 a spell anyway. With Balanced oregon Quality, the ocular differences are people going to beryllium harder to spot, frankincense making the show outgo harder to justify. Unless you’re fortunate capable to beryllium wielding a monster paper similar the RTX 5080, of course.
Still, I don’t privation to dependable down connected DLSS 4.5 for being a much situational measurement guardant than DLSS 4. Graphics tech is notoriously fast-moving and I’d overmuch alternatively spot smaller yet (partially) hardware-agnostic updates arriving much often, versus the evident alternate of bigger revamps lone coming erstwhile each 2 years. Usually with each the champion features locked to a new, much costly household of GPUs. Model M besides looks bully capable that newer PCs should perfectly springiness it a crack.
All the same, if Nvidia are going to springiness america the state slap newer DLSS versions connected older games, I don’t deliberation it’s excessively overmuch to besides inquire that they beryllium labelled, explained, oregon different offered successful much accessible terms. Between upscaling, ray tracing, way tracing, and astir 9 antithetic types of framework generation, PC players person capable graphical variables to see without besides needing to larn a database of exemplary codenames.










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